GUM SOULS presents sliced or lobotomised anatomies in the form of a series of wall and floor based sculptures that are flat but fighting to be three dimensional, straddling the lines of human, toy and machine. Pigmented plaster sections are a fatter form of fresco technique, accentuated by a dependence on the surrounding architecture, like backbone to body, forcing parts together and upright against the walls. These bodies are half human half diagram, based on anatomy and instruction manuals for domestic appliances such as wiring and plumbing manuals.
The works utilise techniques of the caricature, with exaggerated line or proportion, drawing parallels with the medical cortical homunculus – a visual representation of the human body where proportion is linked to sensory function. They are made from pigmented plaster, marble, cement and sculptural materials that are combined with more unusual objects that originate from the dressing up box or toy shop.